Mobile application in cooperation with Inspotle that captures the spirit of healthy competition. The goal of the app is to develop young athletes from unfavorable to developed places. The user can gain new skills among his colleagues by competing in sports of his choice.
Our goal was to designing a user-friendly application that motivates sportsmen to grow and creating a mobile application based on User Experience and User Interfaces laws.
This company is focused on supporting each sports enthusiast to become an athlete. They help sportsmen to create their journey and challenge themselves by acquiring new skills and compete with other athletes. We were focused on creating a professional mobile application that promotes constant growth and healthy competition.
First of all, we made UX Research and analysis of the competition to better understand the needs and expectations of the target group. The next step was to make Low-fidelity hand-sketch mockups that lead us to adjust the style to users.
Early-stage testing on a prototype enables savings in time and effort. During the UX Design stage, we created the design by giving the mobile application a readable look. UX Writing stage improved clarity and usability on the app. In the end, we add detailed project documentation that describes the steps in our work.
First of all, we analyzed competition to verify how to improve the application for Inspotle to respond to the changing market needs. It gave us information about future work, what elements we should add to meet the user’s expectations.
The application, however, is not limited to developing players. It is a great solution for finding partners to cooperate in your area and for socializing, meeting new people in the spirit of sport. The application also gives the possibility of tracing young athletes by famous brands and financing their career or training place.
We made Lo-fidelity and High-fidelity mock-ups to better understand the style in which the company and users want to maintain the entire system. Knowing needs and priorities helps us meet the user’s expectations.
We created a mobile application in cooperation with Inspotle that captures the spirit of healthy competition. The goal of the app is to develop young athletes from unfavorable to developed places. The user can gain new skills among his colleagues by competing in sports of his choice. Each player develops his card by participating in the games.
We attach detailed project documentation that describes the steps in our work. These documents are helpful by informing all designers about previous stages.