Welcome to the world of a refined exchange system. What is this exchange? Anyone with an idea for a game can successfully sell this concept, earning a promising amount of money. It sounds like a great system and it actually is. Both sides gain, which is the best possible solution in the world of money politics.
You don’t have to do much to make money. All you have to do is be creative. Is there anything better than such simple money carrying at the same time the possibility of creating a promising product, in the form of a game for thousands?
The methodology we used when building Pway was to rely on market research and analysis, which adequately uncovered any weaknesses and potential problems that might arise on the user's part.
Pway is a product that puts definite moves on the simple math of exchange. Our job was to show in the best possible way for the user how profitable it is to be creative.
Landing page has to persuade the customer to one particular action, reducing other actions to a minimum. User should focus on one action that we want him to take.
The interface we created perfectly reflected the professionalism of the whole project, but also simplicity adequate to the use of any person entering it. The product consisted of perfectly designed buttons, intuitive system of micro interactions.
While building the Pway project, we created all the documentation needed to guide the aspirations. We started with the fact that conversion rates needed to be increased. This was and is a key element. We then focused on cataloging research focused on user flow, heuristics, and intuitive navigation solutions.
Market and competitors analysis
Miro & Figma